Zone BoxZone
Creates BoxZone
Zone.BoxZone(data)- data:
table- debug?:
boolean - coords:
vector3 - size?:
vector3- Default:
vector3(4, 4, 4)
- Default:
- rotation?:
number - onEnter:
function(self: CZone) - onExit:
function(self: CZone) - inside:
function(self: CZone)
- debug?:
returns: CZone